Andrea A. diSessa (born June 3, 1947) is an education researcher and author of the book Turtle Geometry about Logo. He has also written highly cited research papers on the epistemology of physics,. educational experimentation,. and constructivist analysis of knowledge.; . He also created, with Hal Abelson, the Boxer Programming Environment at the Massachusetts Institute of Technology.
Some of his notable work in Education research focuses on the concept of material intelligence and computational literacy, and ontological innovations and the role of theory in design based research.
Material intelligence has to be dependent on the material (the tool, or the computer), but it also has to be social. He says that "Material intelligence does not reside in either the mind or the materials alone. Indeed, the coupling of external and internal activity is intricate and critical". Hatch & Gardner elaborated on the social aspect of human intelligence in their chapter on Distributed Cognitions.Salomon, G. (1997). Distributed cognitions: Psychological and educational considerations. Cambridge University Press. They stated that learning is social and happens whenever humans interact with one another, even though the manner in which learning happens may differ based on 1) cultural forces, 2) local forces, and 3) personal forces, with cultural forces being the least motivating force, and personal forces being the most motivating force. This is relevant because instances of material intelligence happen at an individual level, which are shaped by personal experiences, and then they spread outwards to influence the culture.
In today's world, the Google search engine can be thought of as an example of material intelligence. When it was invented in 1998, it was knowledge accessible only to the "technological elite", but it is now a common tool that ordinary people use to build on their intelligence or knowledge at the most basic level. This is to emphasize the point that Google had the advantages that other search engines didn't and the complex social forces of innovation, adoption and interdependence supported it. This computer based technology is a tool that is enhancing the intelligence of general people enabling them to do more interesting things with their new knowledge.
Although tempting to think that artificial and material intelligence are similar because of their relation to computers and computational thinking, they are two very different concepts. It is distinct from Artificial Intelligence (AI) as AI places either existing human knowledge, or some enhanced version of it, into a machine;DiSessa, A. A. (1987). The third revolution in computers and education. Journal of Research in Science Teaching whereas material intelligence is new knowledge that furthers human intelligence and skills by interaction with the computer, and existing computer literacies, in a social environment.
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